projects filtered by tag: pathway week


    This summer semesters Pathwayweek conceptualized and realized games that take place inside the imaginary Grid known from the TRON movies. Jörg Frohnmayer supervised the project that have been already presented at the Trickfilfestivals GameZone in Mai 2019.


    is a pathwayweek by Jörg Frohnmayer with the focus on creating interresting virtual worlds and think about a creative way to travel through this world. Students developed storyboards for virtual worlds thinking about the possibilities that come if we are not bound to physical behaviour, designed spatial navigations and implemented them as a working prototype in Unity3d with the virtual reality headset HTC Vive.


    The project is dealing with the idea of accessing your own personal data from a point of view u never experienced before. Jörg Frohnmayer suggested to students to bring their own private dataset and make an artistic or profession virtual reality (VR) storyboard in a one week workshop. The out come was a VR experience that reflected the difference one can get from a spatial representation of data and was represented in a stereoscopic setup like HTC-Vive.


    The Pathway week was all about enter new fields of digital experience. Jörg Frohnmayer supervised the development of individual projects and gave a short introduction about virtual reality, the gameengine unity3d and the Oculus Rift.


    The workshop given by Jörg Frohnmayer is dealing with the topic of rebuilding reality in games. Students build games u can only experience in the virtual world and created very unique worlds. They were twisting the standard gaming goals around and build their own from the scratch within one week.


    In April 2015 Prof. Sebastian Denz was giving another pathway week lecture at Merz Akademie: students explored the field of spatial media and learned how to compose stereoscopic photographs & renderings, spherical panoramas, 3D web applications and more. Take a 360-180° VR roundtrip:


    In winter 2014 New Media students developed experiences special to the virtual world. Jörg Frohnmayer gave a short introduction to the Game Software Unity 3D and discussed the possibilities of the Head Mounted Display Oculus Rift. With this setup the students developed intense virtual experiences.


    Gijs Gieskes gave a workshop about physical computing to our students.

    In the Selfie Seminar our second Semester and Johannes Osterhoff made selfies on selfies. After a thorough scientific research of matters like composition, democratization of artistic practice, and – of course – after reading Susan Sontag’s famous essay, participants made selfies in GTA5, with life-threatening animals, a One-day Selfie Performance, or they surrendered entirely to their followers and asked them how and where to shoot themselves next. A full documentation of all project can be seen here.


    In November 2012 German artist Sebastian Denz was giving another 3D workshop at Merz Akademie. Students explored the field of stereo photography and learned how to compose high quality stereoscopic pictures. For the presentation they combined the static pictures with our immersive virtual reality system.


    In November 2013 Sebastian Denz was giving another 3D workshop at Merz Akademie. Students explored the field of spatial media and learned how to compose high quality stereoscopic photographs and renderings, Phantograms, 3D web applications and more. Back to the roots – for the presentation they exhibited their 3D experiments in a space installation.