This semesters’ physical computing workshop was held by Yunchul Kim. The students produced an sound installation called “Unisphere” that can generate sound and light events, out of the weight changes of objects placed on the Unisphere platform. The whole project was technically realized with Arduino and Max/Msp.
This semesters’ creating virtual worlds workshop “Raumgenerator” was held by Tracy Krüger and Gabriele Bingula. The architects working in the field of digital content creation and virtual reality adressed two main topics: space as programmable mode and filters as structural elements of space. Some results of “Raumgenerator” can be found here: http://www.newmediaproject.de/facade/
Usually Aram Bartholl shows to his students how to make real objects out of digital artifacts. During his workshop at Merz Akademie he addressed this topic on meta level. Under the motto “How to DIY” workshop participants were following online tutorials, very famous and completely obscure ones, and are now offering their own Howtos to the global community:
Human attention equates to a form of inter-instance, through which contents become perceivable. Yet attention itself usually stays invisible. According to this, mediareception can be both, the immersion in contents and the attentivness on the materiality of medial surfaces. The installation intends to create a permanent shift between media transparency and media consciousness, respectively to cause a possible scrutinizing of habits of perception and reception. Just as well it is one goal of the diploma project to point out the individual potential of everyone to intentionally influence ...
Christopher Heller, Michael Ruß and Theo Seemann finished their portation of Marioland on a 3D environment with real intuitive input devices – your own feet! The main aim was to produce a super natural interface. Thus the application, made in Jörg Frohnmayer’s VR-seminar with TCL and Lightning, uses tracking of your feet while you’re walking in front of a 3D Powerwall. Project Natal go home -> http://en.wikipedia.org/wiki/Project_Natal
On the 5th of May 2009 at 19:30 Happy Front End lecture series (Ringvorlesung), organised by New Media/Interface Design pathway will start. This time it will be about successful practices in the field of interface design, web design, game design, media art and computer history research. Note the dates and read the abstract in German below.
Once upon a time people had to spend from 10 to 22 seconds to design flyers for their parties. They had to take a skyline, a siluet of a dancing girl, crazy fonts and paint splashes, and put it all together.
Denis Knopf’s final project –Youtube channel Bootyclipse, got the Prize for Online Art at the 22nd Filmwinter Festival 2009. No wonder, Bootyclipse is one of the most interesting web project of our time, a beautiful statement on current video culture, amateur aesthetics and an answer to the question “What is net art today?” Read more in the Infinite Seance article by OL.
After the great success of Wiimote Masters 2008, On & Off group of Merz Academy invites you to play again on the 24th of January, 18:00, at Ex-Ikea in Stuttgart. 4 projections, 32 teams. Online registration will be opened on the 20th of January. Dress properly, the best outfit will be awarded as well.
The social networks specialist Ethan Zuckerman noted: “Web 1.0 was invented to allow physicists to share research papers. Web 2.0 was created to allow people to share pictures of cute cats.” NM student Helena Dams made an extensive research on this phenomena. Her text “I Think You Got Cats on Your Internet” will be printed in the Digital Folklore reader we are going to publish in 2009.
On December 7th, 2008, Marc Grimm’s Happy Real got TWO (!) prizes at the DIY festival in Zurich. Both awards are in the category of DIY Ingeneering. Happy Real was Marc’s final project: a self-built and self-programmed arcade that questions ego shooter behavior and ethics.